#include "IL/il.h"
#include "IL/ilu.h"
#include "IL/ilut.h"
#include "Client.h"
#include "Logger.h"

namespace Caelum {

Client::Client(RenderWindow *RW)
{
	Logger::Get().Initialize();
	Logger::Get()<<L"Starting Caelum v"<<CAELUM_VERSION_MAJOR<<L"."
				 <<CAELUM_VERSION_MINOR<<L"."<<CAELUM_VERSION_PATCH
				 <<CAELUM_VERSION_SUFFIX<<L" "<<CAELUM_VERSION_NAME<<L" ("<<CAELUM_VERSION<<L")"
				 <<OS_LINE_ENDING;
	//Logger::Get().FlushBuffer();
	ilInit();
}

}